Curriculum

Product Design

Curriculum intent, implementation, and impact

About the subject

“There is a problem trying to figure out what people want by canvassing them. I mean, if Henry Ford canvassed people on whether or not he should build a motor car, they would probably tell him what they really wanted was a faster horse.” John McNeece:

At Ercall Wood the Product Design course is a multi-disciplinary course that sets out to educate and energise the next generation of product designers. We aim to provide our students with a range of skills that enable them to generate new product opportunities identified through applied research. These designs are tested through the development of working prototypes and realised in terms of design and manufacture using traditional hand tools, industry standard machinery, computer aided design and computer aided manufacture.

The curriculum, through enrichment and real-life experiences during the school day and within enrichment opportunities, will maximise the use of the local area. We will link our curriculum to the following:

  • Appreciate the beauty and complexity of design in the real world
  • Recognise how design is used to benefit the local community and where better design can be used to improve quality of life
  • How to remain safe when using tools and manufacturing equipment
  • Respecting other people, their views and their intellectual rights
  • Working within the law
  • Recognising different career paths within the design & manufacture industry linking to the Gatsby Benchmarks
  • By linking with local businesses, we explore career opportunities outside school

About the KS3 Curriculum intent, implementation, and impact

The course is underpinned by the concept of responsible design which is embodied through the consideration of ethical interaction with users and clients, and product design which is inclusive and sustainable. Our course takes a technologically innovative approach to the design and creation of beautiful, ingenious, functional and viable products. On completion of this course, students can enter the workplace as responsible designers capable of establishing technology-focused, creative responses across both creative and engineering domains.

The curriculum at Ercall Wood Academy has been developed to equip our students with the skills, knowledge and understanding of design they may utilise later in life. Design & Technology is a subject that encourages students to apply knowledge that they have gained from many other areas of the curriculum to the solving of practical problems. It gives students the opportunity to work in all the material areas. All students can design and make practical solutions to real life design problems. Each lesson considers the cognitive and retention abilities of students and ‘chunks’ the learning to ensure that sufficient time and practice is available to cement the knowledge presented during the theory portion of the lesson. Modelling is used by teachers to provide solutions to enable students to develop their own practice and improve their practical skills in a range of hand-held tools and manufacturing processes. Students learn most effectively when they have frequent opportunities to recall and apply the knowledge that they have acquired in assessment situations, so at the end of each teaching unit students are assessed through low stakes testing, such as quizzes, timed activities or homework to ensure all students know all of what they are expected to know by the end of the unit.

Our curriculum acts as a strong foundation that enables our students to continue their study of the subject beyond Key Stage 4 but also allows them to be confident and capable of contributing positively to an industry that continues to evolve. We hope that students leaving our department have a good understanding of how to bring together learning from across the curriculum to create and develop products that can solve issues for a range of different consumer groups taking account of their requirements and priorities.

We will support students to take measured risks with both creativity and problem solving, whilst appreciating environmental, cultural, and social diversity. We want students to be confident and not fear making mistakes by providing structured opportunities to practice, learn and reflect on the outcome of each project undertaken. We are confident that through the content of the curriculum and the way in which it is delivered that all D&T subjects will have a positive impact on students to create independent learners and ultimately independent adults. We expect that students will have a sound understanding of the curriculum, be good problem solvers, have excellent practical skills and are reflective on their approach.

Homework is set each fortnight at KS3 linked directly to the lessons studied with the intention of developing their knowledge and extending their skills in ICT/Computing. The style of homework will vary depending on the topic from word searches to improve vocabulary to quizzes that test the student on their knowledge retained from the lesson. Some pieces are research tasks and some relate to the presentation of information.

At KS3 we offer an after-school club that allows students to explore their own creativity with freedom to create their own ideas with support from staff.

Each project has an evaluation section where students can rate how happy they are with their performance in each of the assessed categories. This then links to the Career information we share with students, which provides guidance to students on potential careers that meet their happy sections.

Using the nationalcareers. website to identify possible career choices. We also provide information on how to get started in the business with college courses or apprenticeships available in the local area.

  • Designer – Fashion, Product, interior, Graphic, Interactive, Video Game,
  • Engineer – CAD, Design, Electrical, Sound, Civil, Mechanical, Robotics, Aeronautical.
  • Architect
  • Joiner
  • Carpenter
  • Electrician
  • Surveyor
  • Steel Fabricator

To progress in this field you can chose to student AQA Design and Technology in KS4 to begin your career path. Please come and speak to Mrs Simmelker for more information regarding this course.

The hospitality and catering industry is  vibrant and rapidly growing, in recent years, the UK catering and hospitality industry has experienced significant growth. This can be attributed to several factors, including an increase in tourism, the rise of food delivery services, and the growing interest in dining out. As a result, there are plenty of opportunities for individuals looking to start a career in this field. This career path can be highly rewarding and constantly developing which allows you to constantly progress and gain new skills so you can keep growing throughout your career. The British Hospitality Association describes the catering industry as a ‘true meritocracy’ where people are promoted on merit and hard work is rewarded by rapid career progression. Pursing a career in Hospitality and catering can open up opportunities to travel the world, once you have gained experience working in the industry, you may feel you’ve got the necessary skills to launch your very own business. From pop-up stands to opening a local café or restaurant, running a business can be very rewarding. With careful planning, determination, investment and strategic decision-making, there is absolutely no reason why your vision can’t succeed.

There is a broad spectrum of job roles within the Hospitality and Catering sector  these include;

  • Airlines
  • Resorts and hotel industry
  • Cruise ships and airlines
  • Coordinating banquets for events
  • Managing a Hospitality and Catering establishment
  • Owning your own Hospitality and Catering establishment
  • Chef
  • Front of house
  • Events
  • Holiday centres, theatres and attractions

With such variety, career opportunities within the catering and hospitality sector are endless. From pop-up stands to opening a local café or restaurant, running a business can be very rewarding. With careful planning, determination, investment and strategic decision-making, there is absolutely no reason why your vision can’t succeed and you could own your own hospitality and catering establishment.

To progress in this field you can chose to study WJEC Hospitality and catering in KS4 to begin your career path. Please come and speak to Mrs Hamer for more information regarding this course.

About the KS4 Curriculum intent, implementation, and impact

At Key Stage 4, students will follow the AQA GCSE Design Technology (8552) qualification which will prepare students to participate confidently and successfully in an increasingly technological world.

Students will gain awareness and learn from wider influences on Design and Technology including historical, social, cultural, environmental and economic factors. Students will get the opportunity to work creatively when designing and making and apply technical and practical expertise. The GCSE course allows students to study core technical and designing and making principles, including a broad range of design processes, materials techniques and equipment. They will also have the opportunity to study specialist technical principles in greater depth. Delivery: 5 x 60min lesson per fortnight

We will support students to take measured risks with both creativity and problem solving, whilst appreciating environmental, cultural, and social diversity. We want students to be confident and not fear making mistakes by providing structured opportunities to practice, learn and reflect on the outcome of each project undertaken. We are confident that through the content of the curriculum and the way in which it is delivered that all D&T subjects will have a positive impact on students’ to create independent learners and ultimately independent adults. We expect that students will have a sound understanding of the curriculum, be good problem solvers, have excellent practical skills and are reflective on their approach.

Our curriculum acts as a strong foundation that enables our students to continue their study of the subject beyond Key Stage 4 but also allows them to be confident and capable of contributing positively to an industry that continues to evolve. We hope that students leaving our department have a good understanding of how to bring together learning from across the curriculum to create and develop products that can solve issues for a range of different consumer groups taking account of their requirements and priorities.

Homework is set each week and utilises the SENECA learning platform to develop knowledge and test understanding using the online platform. Student performance in the assigned tasks is monitored and units may be re-assigned to ensure students are performing as expected.

At KS4 we offer an after-school club that allows students to further develop the knowledge and skills taught at GCSE

Each project has an evaluation section where students can rate how happy they are with their performance in each of the assessed categories. This then links to the Career information we share with students, which provides guidance to students on potential careers that meet their happy sections.

Using the https://nationalcareers.service.gov.uk/job-categories/computing-technology-and-digital website to identify possible career choices. We also provide information on how to get started in the business with college courses or apprenticeships available in the local area